package com.wars2d.client.graphics.tiledmap;

import java.util.ArrayList;

import com.badlogic.gdx.graphics.g2d.SpriteBatch;

public class TileGroupRenderer {
	
	static class TileData {
		int i;
		int j;
		
		public TileData(int pi, int pj) {
			i = pi;
			j = pj;
		}
	}
	
	ArrayList<TileData> mTiles = new ArrayList<TileGroupRenderer.TileData>();

	int tileId = 0;
	
	public TileGroupRenderer(int tileId) {
		this.tileId = tileId;
	}

	public void addTile(int i, int j) {
		mTiles.add(new TileData(i, j));
	}

	public void render(int x, int y, SpriteBatch batch) {
		
	}
	
}
